The Wildsea RPG

Created by Ray Chou

A post-fall fantasy roleplaying game set on an ocean of verdant green. Please note that this is a preorder store for fans who missed the live campaign but would still like to support the game. This game is in active development. Shipping will be charged separately closer to the game's delivery to reflect live shipping rates.

Latest Updates from Our Project:

Shipping Charges
over 1 year ago – Fri, Sep 16, 2022 at 11:14:32 AM

Hey Everyone,


Good news! The books have arrived at our warehouse in the USA and we are ready to charge for shipping.

 Over the next few weeks you will be receiving automated messages from BackerKit under the title "Upcoming Charge" - please note that when you receive this message, you should review shipping charges and enter payment details if you haven't already provided that information.


We would like to lock shipping data on Wednesday, August 31st, 2022, meaning you have until that date to review and resolve shipping payment. 


Please note that you can also access your BackerKit information through here:


https://the-wildsea.backerkit.com/


The Wildsea: Fallen Stars

Also! Felix has begun updated the Wildsea AP: Fallen Stars, starting with Session 0 - Shipbuilding! 


More episodes in the weeks ahead! 

------------

Thanks everyone! On the home stretch now! 


Ray 

Ides of August - Gen Con, Shipping, Fulfillment ETAs ++
over 1 year ago – Sun, Aug 28, 2022 at 02:40:46 PM

Hey Everyone,


It's mid-August! Meant to update a lot sooner, but somehow this month has gone by in a blink of an eye. We had quite the busy month, and it will be quite busy for some time yet! But there's a lot of good news on the horizon and some in the waves around us, so I'll just get into it.


Gen Con! 


We recorded a video right after Gen Con! Alas, we meant to update all of you sooner, but it seemed daft to update without shipping rates having gone out.  Nonetheless, here's what we had to say:


My personal highlight was getting to play a wonderful game of For the Queen with our Mythopoeia crew (minus Felix...because of course he is the Queen), as well as of course seeing so many of you so happy with how The Wildsea came out. Thank you, everyone. We've learned so much and could not have done any of this without you. 


Shipping Rates

And so onto the big news - we're ready to charge for shipping! Right, here's where we landed with shipping after taking a bite out of shipping, which takes the form of reducing the overall rate, paying for IOSS registration, and VATs, as well as reducing the shipping rates for each territory: 


USA - $9 USD

UK - $9 USD

EU - $9-15 USD, depending (warehouse is based in Germany)

CANADA - $15 USD

AUSTRALIA/NZ - $22 USD

ROW - $22 USD


Now keep in mind this is for one book with a total package weight of around 2 kgs. It'll be more for more books and we're shipping the retailer tiers directly ourselves.  We did our best to reduce the rates as much as we can - in fact, we managed to reduce the cost per package by about 2 dollars across the board for the USA, UK and Europe, and by around 20 dollars for Australia, New Zealand and Canada (countries constantly hit by horrendous shipping rates). We're still a little nervous about this as working with warehouses can sometimes lead to unexpected fees popping up, but we're fairly certain that with the gross from Gen Con we'll be able to cover it.


Also of note - this is cheaper than what we charged preorder backers who came to the booth at Gen Con and SDCC - those backers were pre-charged $10 USD for shipping. That, coupled with the difference in Kickstarter price ($49 versus $60) means that backers of this campaign will have paid a significant discount from the final retail price of the product. So thank you backers, and thank you Gen Con! 


BackerKit - Very Important! 

BackerKit will be notifying you soon to pay shipping these upcoming days and weeks. 


If you can, please fill out and pay for shipping as soon as you can. 


Our most important task now is to pass over shipping data to our warehouses, but we can't do that until we have shipping paid for. That said -  please, folks, fill out your shipping and confirm your order right quick! If you need a link to where the BackerKit lives, we'll have that in our next update once it's gone live!


Preorders - Closing Imminently 

We're also closing the preorders for The Wildsea on BackerKit at the end of the week! After that, we're going to wait until after we complete fulfillment before listing the game at our webstore on: www.myth.works.


Then, in the Fall, we're making a major push into retail and just trying to foster and grow The Wildsea as much as possible. We'll keep you updated as we go! 


Dice - On the Way Out! 

I'm giving the order to Dog Might to ship out the dice for The Wildsea! We're excited to get these into your hands and they were a big hit over at Gen Con. It feels great rolling these hefty hand carved wooden dice. Felix took home a set of all three designs - the first time in decades he's owned dice! 


Expect these to arrive coinciding with your books if you're in NA, and earlier than your books if you're in the other territories. 

North American Books - Made Landfall! 

Right! Now that we have Gen Con squared away, I'm super excited to announce that our USA books have made landfall in Los Angeles and cleared customs! Now they're awaiting appointment to our 3PL (scheduled for today), where, once we have shipping sorted, we'll be ready to batch ship them en masse! In other words, we're at the moment on target to ship by the end of the month (though I also said we would lock shipping late July / early August... so grains of salt all around)


In order for us to begin shipping, we need to provide our 3PL with a spreadsheet with all of the relevant information, buy boxes, and then send instructions on how we want things to ship to our partners. From there it should be smooth sailing and most packages for this campaign will only contain a single SKU - so fingers crossed it all goes smoothly. 


That said, it's important we lock shipping as soon as possible so please don't procrastinate filling out and finalizing those BackerKits! 


UK Books - Still on a Boat! 

Our books in the United Kingdom are scheduled to make landfall 08/27, and will hopefully clear customs around 09/01. Once it's there, it's the same process to coordinate fulfillment as in the USA. Hopefully by the time books are in the UK everything is gravy with all of the info for backers there locked. 


EU Books  - Shipped out from UK to Germany

Right, this is where it gets tricky. We need to freight about 500 copies from the United Kingdom over to Germany to fulfill EU orders. This may take a couple of months, and we're less sure of the timeframe there. We're finalizing the paperwork with a IOSS One Stop Shop program in Germany, and from there will need to arrange for the freight forwarding from the UK to Germany. 


That will cost a bit extra (and where a large part of the bite out of shipping is going) in both the form of freight and VAT. All that said, for our European backers, our best estimated guess for fulfillment at the current moment is around late October or early November. 


Sorry folks! On the plus side, you will only have to hopefully pay the one fee which is greatly lowered from our last campaign with not extra VAT hit and potentially damaging handling of the product in between. 

Canadian + Australian / NZ Books

We're still looking into Canadian options, but the same process might play itself out with Canadian backers. We may have to freight to a Canadian warehouse and have the goods delivered from there, depending on how certain quotes get back to us from our fulfillment partners. 


Same applies to Australian and NZ backers. A lot of people could potentially provide shipping to those regions, but we unfortunately are a bit behind on these two territories. In an ideal situation we would've had partners locked before manufacturing so that all of the freight goes out from China instead of backtracking, but these are the tough lessons (plus many more) we've learned! 


We'll be much smarter next time out. 


Tik Tok

Also from the Gen Con experience vault, check out this conversation that began between Team Wildsea that is now setting Tik Tok ablaze! 

What do you think? Let us know in the comments below! 


-----------

Next update will hopefully be a short and wonderful one announcing that fulfillment is officially underway, as well as some other fun news! Before then, though, I'm going to hand the microphone to Felix to close us out today: 


Hello people, Felix here! 

So, Gencon! It was a hell of an experience - completely overwhelmed me on day one with the level of interest and support that people showed, and then I slowly opened up to the experience and, by day two, was running pick-up games and chatting to fans and strangers and other designers and it was just... brilliant. 


But there was a highlight for me, in the shape of a particular person - a person who didn't get to say much in the video we linked above, which is actually criminal, because they gave 100% at pretty much ever moment of every day. 


Ric, head of playtesting - come on down! 

He's the one at the back, in the middle! But you might be more familiar with him...
... here! *Art by Omercan Cirit*

Ric has probably put the most time into the Wildsea outside of me, Ray, and the artists. As head of playtesting he's easily played over a thousand hours of the Wildsea, and that might not even take into account the time he's spent as a player, both in various online games, in real life, and in the Actual Play! During the con Ric took all of that same energy and creativity he uses for games and channeled it into repping the book to anyone and everyone within earshot, and once the floor was closed at the end of each day he kept going on the social side of things with the rest of us too - even opened up his home to me so I could see more of America while I was there. 


You never really know, with people you've only ever met online, how things will go in person - I'm just glad our Head of Playtesting is as vibrant in real life as he is on Discord. 


AND ANOTHER SPECIAL MENTION!


If you're part of our Discord community you'll likely have seen MrFishy hanging around the place, throwing out stellar ideas and positive comments like a happy leafblower (that probably made more sense in my head). For Gencon MrFishy ran the online portion of the Wildsea for us and, though we didn't get to see it ourselves due to being at the venue, we're incredibly grateful that he did (and have had some lovely feedback on it too). So thanks Fishy, for being our digital saviour! 


ANYWAY, with all that mushy friend-stuff out of the way, what else does Felix have to say?


Simple - I'm really happy that books are almost in hands, having now seen them myself I'm overjoyed with how they've turned out, and that work on Storm and Root is going really well now I don't have constant convention worries in my head! 

A selection of teaser images, going from 'most likely to have seen' on the left to 'you definitely haven't seen this' on the right. Art by Omercan Cirit, Shmeckerel and Pierre Demet!

Oh, and the long-awaited Actual Play


It's uploading now! I've been moving house behind the scenes, and am finally settled into a place with a stable connection again. And a sofa! So by the time you read this it won't be available, but by the time you wake up tomorrow and want something to watch as you roll 6s on your journey to work, it (SHOULD) be there.


Stay safe, wildsailing types - Felix out! 

Wild Waters / We Were Trees
over 1 year ago – Sat, Aug 13, 2022 at 08:05:06 AM

Good (possible) morning, wildsailors! Felix here. 


Wildsea island is split down the middle at the moment, with all hands on three very different decks. Somehow. So, to delve straight into it, we're going to be touching on Storm & Root, Physical Books and Gencon (in roughly that order)! I'll keep my bit short and to the point, and then let Ray do some dazzling. :)


The Dark, The Heat, The Cloying Swarms

Sometimes you need to try something a few different ways before you get it right. In the spirit of possibly-right-but-not-sure-yet, here's a sneak peek at the Diver, one of the new Storm & Root posts that'll be on offer for playtesting very soon (hopefully just post-gencon). 

Character art by, you guessed it, Omercan Cirit! Words by... Well, me.

The Diver (and the skyward equivalent of the Diver which I have yet to properly show off) both rely on a new type of aspect known as a 'Complex Aspect', allowing you to choose a couple of benefits and a drawback when you take it. These complex aspects are quite chunky but they seem (so far) to do a good job of giving players choices even when they take an aspect that feels 'essential' for a particular background choice. 

Complex aspects aren't definitely here to stay, but that's what playtesting is for - trying things out and seeing if they work or not, seeing how they're used, seeing how they break. 

And on the subject of playtesting we're talking about some initial scraps over on the Discord, which is linked RIGHT HERE! 

Now, as fun as Storm & Root is, I know it's not what most of you are here for this month. 



Ray, you're on!


--------- 

That's me! 

My most used emoji, like, ever.

The Books are Printed! 

Good news everyone! The books have been printed and assembled! 


Unfortunately these are the best pictures we have at the moment because Felix does not have his copy yet and neither do I! We hope to change that soon. I guess that's as good of any as the transition to the next section...


Shipping - Next! 

We're getting ready to ship! The books are scheduled to leave port 07/11 to the shores of the United States and Great Britain by both land and sea.  


That said, we're aiming to lock and charge for shipping at the end of the month for the majority of territories (except for possibly EU). 


We're doing calculations right now and double checking our spreadsheets to make sure we get everything right. Just FYI everyone... the cost of just about everything, including shipping, have gone up since we launched the campaign in 2020.

beep boop beep.

We're working with our UK warehouse to offer IOSS-VAT Friendly Shipping to the EU. They are currently negotiating with other couriers based in the Netherlands to work out a solution and as of two weeks ago, said it would take about 5-6 weeks to secure the deal. As a result, there is a possibility that EU shipments may be delayed by a couple of weeks (charging + shipping) as our provider, Bezos, sources out deals with EU couriers. 


We will keep you updated with the latest when we have it. 

2020. Remember when those were the good ole' days? In any case, we're updating our rates with the latest and greatest and implemented what we learned last time out using 3rd Party Logistics for the first time. Our processes are becoming more efficient and the pricing should be better, but that's relative to this past year and not, unfortunately, 2020, when we kicked off the campaign.  


Fulfillment Timeline 

Here's our updated timeline: 


  • Books leave boat and plane from Hong Kong on 07/11. 
  • Felix and Ray receive sample copies 07/18.
  • Boats arrive on shore ~08/01. 
  • Shipping charged and locked.
  • Gen Con 08/04 to 08/07
  • Fulfillment begins ~08/20

A lot depends on how fast the boats are able to offload at ports when they arrive. That has been the choke point in recent months, but hopefully things are smoother now than they were a couple of months ago.


Skies of Fire: Collected Edition

The books collecting all eight issues and the full story. Eight years in the making!

We're  launching a new campaign for the Skies of Fire: Collected Edition on Tuesday July 19th, 2022.  This one is for the printed collected edition of Skies of Fire, our first comic and crowdfunded project ever! It's really special to us as it represents the culmination of eight years of blood, sweat, and tears - what's allowed us to even get into game design and publishing in the first place. 


Hope to see you there! 


Gen Con

We'll be at Gen Con! August 4th - 7th in Entrepreneurship Alley. If you're going please stop on by and say hello. We can't wait to see you there!  

As a crew, we touched base last night about our plan for the show, and how to best demo The Wildsea. The plan as of now is to host short demo tables at our booth and ticketed events - we've submitted for our events but haven't heard if they've been accepted yet. That said, we'll probably need to brush up on Fireflying over the next couple of weeks! 


So if you're in the Wildsea Discord come hang and play some games - we need the practice! 



An Apology 

We also heard from some of you who are frustrated  that people at the show are going to be able to pick up their books before the backers. That really frustrates us too, and I'm deeply sorry that it ended up this way.  As a backer I know how frustrating that can be when people other than the original backers get a product / reward first.  That said, we did really both consider not going to Gen Con because frankly we spent our entire budget making the book, meaning going to Gen Con would be out of pocket as opposed to using funds from this campaign. 


After we made the decision to commit and post last month's post, one of you reached out and directed us to a cash grant for small businesses like ours.  We... got it, and that's allowed us the means to go. 

No cap. Thank you, universe, and our beloved patron backer for lighting the way. 


We couldn't do it without you.  


At Gen Con, we're hoping to recoup our costs (ie the grant amount) by selling out of all 100 books in addition to 75 preorders. (plus 40 copies of Skies of Fire: Book 1 and Glow: Book 1 ...) 


Regardless of if we hit that though, Felix and I have decided that we're putting whatever gross profits we obtain from the show to cut the total costs in shipping. It might only amount to a smidgen, but we're going to do our best to take a chunk out of it by having the best show we possibly can. 


I know we can't please everyone, but we're trying to do right by all of you. We're sorry it's taken so long, and sorry about some of the missteps we've made along the way, but I hope at the end of the day you'll be proud to have supported this campaign and game.


------------


Hey, how are you? 

World's a crazy place innit? 

Seems like these days all we really have is each other.  Hope you're doing okay.  

Us? We're hanging in there.


Excited to get these books in your hand, and for more people to get a taste of the Wildsea. It's been long and perilous journey thus far... 


- Ray 




Sometimes Quiet Is Good
over 1 year ago – Sat, Aug 13, 2022 at 08:01:47 AM

Hello wildsailors, Felix here!


A month without an update? Unprecedented in Wildsea history, what hideous problems and unexpected mires have struck behind the scenes?


None, which is a lovely change after the start of this year! :D 


Printing is progressing (though I'll leave Ray to update you on that below), games have been happening and, most importantly for me, progress on the Airships and Submersibles expansion has been made. So for my bit of this happy little update, let me tell you a little about that...


STORM & ROOT

It's good to see a title on a page after so long of just calling it 'Airships and Submersibles'. The prime focus of Storm & Root is on surviving (and thriving in) areas of the rustling waves that have traditionally been difficult to access for the average wildsailor. I will hastily point out here that this doesn't mean the skies and the depths are suddenly just around the corner - it takes a good amount of stakes to outfit an existing ship to reliably access either, though for those that have a specific experience in mind there's always the option of building an airship or a submersible right out of the gate. 

The original 'lift systems' for wildsea ships, added here for posterity so you can look back once the expansions is out and say to yourself 'wait, there used to be only four of them?'

But it's not all ships and ship-related things. As well as some new optional rules there's a whole mess of new reaches, hazards and background options for you to take while creating or advancing your characters. I don't want to spoil too much too early, but there's a few new posts on the way, a couple of origins I could never quite fit into the main book and even a new bloodline - a bloodline that some people are likely going to be extremely happy with, as people have been asking for them to be given some lore and mechanics love since the very first wildsea playtest. 

Initial sketch and linework for the kitesailor, one of the new sky-focused posts (character art, as always, by the incredible Omercan Cirit)

It would also be remiss of me here not to say, again, that if you've backed the Wildsea you'll have access to the digitial version of Storm & Root completely free. It did start life as a simple extra chapter and stretch goal, back in the day, but it's a little bit bigger now as I found there was a lot I wanted to explore. Ray and I are looking at the feasability of running a kickstarter for physical copies for thosre of you that want more wildsea books on your shelf, but we feel it would be a bit cheeky to do that before the first one has pride of place there! Luckily Storm & Root is a far tighter endeavour, and I had so much of the basic Wildsea architecture to fall back on in terms of contacts, artists and established rules that writing it is a breeze - so when we do get round to phyiscla copies it'll be a much quicker process (which should be music to the ears of any patient wildsailor). 


Anyway! As I've focused on lofty heights for this update, I'll give a little more info on the darker, cloying depths next time. But in the meantime, let me say thank you for...


The Community Copy Giveaway

It's done... for now!


Over the last couple of months we gave away 250 copies of the Wildsea PDF, all funded by you you generous backer sorts that chose to add community copies to the pile for the less fortunate. I've had some lovely feedback from new players, and it's been a real bright spot in the middle of a long, busy month to be able to sit back and read someone telling me how much they're enjoying the system. 

We will do another one of these soon, likely when books hit hands so people can encourage their players to pick up digital copies of their own to help with character creation. 


But, before we talk about said books, we should probably mention...


GEN CON

Ahoy Wildsailors! Ray here with the rest of your update. Some exciting news to kick us off this second half.


We're going to Gen Con to launch The Wildsea! We mentioned it in passing for a previous update, but we've now confirmed our spot at the home of tabletop gaming...

What is this, a map for ants?!?

We'll be at Entrepreneurship Alley in Booth 2329! What's that? Need a closer look? No problem! 


ENHANCE

Oh yeah. Looks much bigger zoomed in :) We're super excited for the opportunity and will be bringing about 100 copies of The Wildsea on hand from the printer. That said, we'd be remiss if we didn't discuss the journey getting here.... 


The application process for Gen Con closed in December of last year. In January, we were offered not only a booth, but a Marketing Fellowship which meant an upgrade to a 20 x 10 primo real estate location and two newsletters blasts, the first of which was launched on the Gen Con website this past week! 


Our marketing blurb. Thanks Gen Con!

Since then, we've been scrambling to meet the printing deadline ever since! Unfortunately, some costly setbacks over the past few months (chiefly, a huge inDesign glitch in exporting our Print Ready Files which would've resulted in a disastrous ~20 or so pages being misaligned... thank goodness we caught it) have meant that we now need to air freight our books directly into the show in order to have any chance of having product on hand. 


Air freight is expensive! Really, really expensive. The resulting costs have meant that it's almost impossible for us to break even at the show, in between flying into Indianapolis from Los Angeles and the United Kingdom, lodging, and the very expensive ~$2,200 booth price just to exhibit at the show. 


To be honest, Felix and I went back and forth about cancelling the entire shindig. In the end we decided that this is it: our once in a lifetime opportunity to give The Wildsea the launch it deserves. 


So away we go! 


We're bringing just 100 copies of The Wildsea to Gen Con. Even if we sell out of all 100, we would be short thousands of dollars in terms of our costs. That said, our plan is to push preorders at the show as hard as we can, hoping that we find a great audience. If we manage to sell around 250 preorders, we will break even for the show. 


Can we do it?! Don't know, but we're going to our damndest! Is that even a word? 

We have a lot planned for our show, including ticketed games both online and in-person. Stay tuned, stop by if you're planning to go, and if you can, please help spread the word!  We could use all of the help we can get.


PRINTING 

Reading the above probably begs the question: when can you expect to get your copy of The Wildsea in hand?  Our best estimate at this time is September, maybe going into October. Here's how we got there:


  • Printing is currently in process somewhere in Hong Kong. Our interior files have been completely printed, and the manufacturer is now working on the Covers. Once those are printed they still need to compile everything and work on the Firefly Folio (~2 more weeks).
  • The Firefly Folio is spec-locked after months of iteration. This is scheduled to begin printing either this week or next, and will be wrapped around the books + shrink wrapped for final delivery. 
  • The above step takes assembly time on the factory end. Once everything is boxed and palletized, they will put our goods on two separate boats headed for the USA and UK (~1 week). 
  • The boats will take roughly 6-10 weeks in transit before arriving on land. From there, they need to get on a truck and shipped to our warehouses and fulfillment partners (~6-10 weeks).
  • Our fulfillment partners are then responsible for packing and shipping the goods to you, dear backer (~2 weeks). 
  • All told, that brings us to a total of 10-12 weeks,  or about 3 months. Not ideal, but welcome to global trade in 2022! Would you like a side of pandemic with your Brexit?

On a brighter note, here's what the final Firefly Folio is going to look like:


The front side. There will be two grommets - one on the front and back - with string to wrap the book and keep it snug.
The backside, with Quick Rules References!

DICE

Also, Dice! Our partners at Dog Might Games have let us know they're just about ready to fulfill these suckers! 


We're confirming final counts now, but expect these to go out this month in a separate package. I'm looking forward to getting my set! 


---------


Hope everyone is having a great start to the summer. On our end, Felix and I just commiserated and celebrated in equal measure over the last hour or so about both things Wildsea and personal. One of the most rewarding parts of this experience has been getting to know him and developing our friendship. He's really been there for me during some rough times these past few months, and I'm honestly at a loss for words as to how much that means. 


Things have been tough in 2022. Not just business, but life in general. I'm the type of person to bottle things in until they explode, which I know isn't healthy. Throughout that time Felix has been patient and understanding and always seems to have the right words to cheer me up and offer a second opinion. Thanks, dude. You've been an incredible friend and colleague. 


<3 Ray 


(and with that I'm turning it back over to him to wrap up the update... XD)  


WRAPPING UP

No pressure then! Felix here again, because I just wanted to say one more thing.


Thank you. 


Not just to Ray, for his kind words, but in a more general sense too. I try to avoid talking about peronal stuff here too, but the start of this year was an incredibly difficult one for me. Printing problems and delays only piled on the pressure, and at some point you realise you're just waiting for... well, everything. The book is written, the art is done, you're just waiting for other people to do their parts and you know it'll take time but that waiting gets to you. At least, it got to me. 


But now that wait is close to over, and so many wildsailor types - on discord, by e-mail, through private messages - made it easier to bear. So thank you, all of you, and here's to one step closer to having books in hand.


Sail safe. :)


Felix

Welcome to the Wilds: The Wider Digital Release
over 1 year ago – Thu, Jul 28, 2022 at 04:43:31 PM

Hello there people, Felix here to tell you about...

 Downloads, Money and Music! 

So yesterday we released the digital version of the Wildsea for our backers, available from Mythopoeia through the eldritch process of secret links and arconautic oddities. For those backers that haven't had a chance to pick it up yet you should also have a copy of the digital bundle reserved through itch.io, the e-mails and keys for which should be winging their way into your inboxes as we speak (write?). But with this digital release for backers comes something else for any non-backers that may be watching...

The Wildsea Digital Bundle is Now Available for Purchase

Follow the itch link HERE and you'll be able to sling money in our direction for a digital copy (or get any eager friends to sling money, seeing as if you're reading this you likely already have), which will help put bread on the table and words in future books. Just because the game is out digitally doesn't mean we're finished with the content, so don't think this is the last time you'll hear from us about New Stuff

Maybe even something... subersible-ish in the near future? Character art, as ever, by the fantastic Omercan Cirit

And, on the subject of money...


Felix Has a Patreon!

It feels odd to write about this, because I try to divorce myself from the financials of things as much as possible, but I've been asked about it quite a few times over the last year so I think it's time to bite this particular bullet and say... Yeah, money is pretty useful. Especially when it comes to paying artists, and sometimes even myself. Putting together something the size of the Wildsea has been tough, both in terms of time and in terms of personal finance, so if I want to be able to dedicate myself to pursuing more wild words and other weird projects I really shouldn't ignore avenues like I have been. 

So now I have a patreon that you can pay for, if the mood so takes you. It's a good place to host cut content from older editions, news on the early-days new stuff that I rarely share (for Wildsea and other projects), and entirely new creations to expand the Wildsea's borders, everything from fictives to new locations, hazards and character options.

I'm also willing to take suggestions on the kind of content people want to see there, as it's all very new for me. 

I'm sure there are some writling jokes to be found here if you look hard enough, I just wanted to shine a spotlight on one of my favourite pieces from Omercan :)

But less about me, and more about the music! 

The Full Wildsea OST is Here!

Created by two of our very own wildsailors, each half of the Wildsea OST takes a musical shot at representing the rustling waves from a different angle - Liam's in-universe instrumentals and Nullcode's more electronic take each contrasting with and complementing the other. I'll let the music speak for itself on this one, so here are some links...

Songs of the Lignin Tide, by Liam P. Vaughan
Songs of Ruined Shores, by NullCode

Both albums were an absolute joy to help out with in terms of musical direction, but that's really all the credit I can take - the musicians that put them together did an incredible job. Thank you, music types, and thank you backers for funding AN ACTUAL WILDSEA OST, something I never thought I'd get to have a hand in even in my wildest dreams. 


So What Comes Next? 

Time for a list! 

  • Final revisions based on digital version feedback (there's always another typo to find)
  • Locking in with the printers and getting some physical books to send out (Ray will have some news on that in the very near future)
  • Submersibles, airships and Mounts expansions (more on those soon)
  • A few teasers for Project: Drift (because as much as I love the rustling waves, it can't all be trees...)
  • Playing some games! Now the full rules are out I want to play again, rather than just write and test (and I have so many characters I want to make)
  • Creating Patreon content, and adding some new teasery stuff to the Discord (link here, as always)
  • A weekend off (sorely needed)

And that's all from me today. Thank you again everyone, and we'll be back with more updates soon. 


Stay safe, keep sailing, 

Felix