The Wildsea RPG

Created by Ray Chou

A post-fall fantasy roleplaying game set on an ocean of verdant green. Please note that this is a preorder store for fans who missed the live campaign but would still like to support the game. This game is in active development. Shipping will be charged separately closer to the game's delivery to reflect live shipping rates.

Latest Updates from Our Project:

A Very Felix Christmas!
almost 2 years ago – Mon, Dec 26, 2022 at 03:54:31 AM

Hello wildsailors! Hello Ray (who doesn't know I'm writing this one without him, so that'll be a christmas treat)! Take some greetings appropriate for the season from me over here in England and then dive with me, headfirst, into a sea of new!

A Brief Aside

Just so you know I'll leave shipping news and updates until Ray comes back with another business-focused post - I'm really proud that the vast majority of people now have (and seem very happy with) their books, but I know Europe in particualr is still going without. I know there are reasons, and it frustrates the hell out of me, but it's Ray's domain and I know he's doing the best he can in the face international shipping and customs apparently having morphed into some leviathanesque monstrosity over the last few years. But yes, I promise you're not forgotten - I'm sure he'll be here with news soon. 

In the meantime...

DIVE DIVE DIVE

... Or should that be rise rise rise? 

The submersibles playtest was a heap of success, which was lovely to hear, but also signified that it was time to move on to the next step (so if you have any other feedback or game reports for the 'Root' portion of Storm and Root, now would be the time to send them). Discord, E-mail, commenets here - I check them all every few days, so I'll find them! 

But anyway, next step. So what is that next step?  

In a word, airships. Or airship-conversions, anyway - you can take the ship out of the rustling waves temporarily, but it's likely still going to have to land there again at some point. Rather than throw a bunch of words at you about them, I'll do it with a picture instead!

Airship designs by Heru Purwanda, Colouration by Omercan Cirit

... But that's not where we're leaving it! Felix news has been a bit thin on the ground recently, so you might be forgiven for thinking I've been taking a creative break. Nothing could be further from the truth. Over the last few months, I've been... 

Art directing for our new environmental artist!

A fragment from a piece by new artist Jun!

Writing (and rewriting) more parts of Storm & Root - it's about 70% done now, the workflow is so much quicker this time around!

The ambula are not as they were (revised ambula art by Shmeckerel)

Working on the Wild Words SRD, to allow those fantastic sorts that want to make their own games to do it as easily and effectively as possible within the Wild Words framework!

All rough text at the moment, just working out the best way to set things out!

AND working on PICO, a non-Wildsea project that I've been enjoying devoting a few scraps of time to every now and then. It can't be all wildsea all the time, after all! 

Yes, I'm also waiting for Silksong :P

And There You Have It!

That's a pretty thorough pictorial rundown of what's been happening, I think! 

Merry Christmas everyone - Felix out! 


November Update
almost 2 years ago – Thu, Dec 01, 2022 at 01:32:19 AM

Hey Everyone! 

Ray here with your November 2022 update. Made it by one day! 

It's now been officially two years since the end of the funding period of this campaign! Crazy, huh? Felix and I were lamenting on a call recently  how we have some strange yearning for those peak-pandemic times as they, to us, seemed somehow... simpler? Both of us at that time were just waking up, designing and playing The Wildsea all day, everyday. It's surreal looking back now to where we are in this brave new, no less uncertain world that has us juggling that "in real life" thing with everything else, but alas... 

Anyway, I'm going to talk about the boring business end of things before some more fun news: 

Shipping Status

The following territories have had their rewards shipped with confirmed reception from backers: 

UK, USA, CAN, AUS, NZ, ROW

If you're from those regions, you most likely should have your books by now.  If you haven't, please send us an email at: [email protected].

European Orders

... and that brings us to the our last territory, Europe.

Unfortunately, we've run into some setbacks with EU orders. We're being held up by some tax documentation paperwork the company we're working with is requesting that requires us to file a specific form from the IRS (6166, for documentation nobs), but the turnaround from actually filing the paperwork and getting the certificate that said-paperwork entails takes... burueacratic time. 


This has been a really frustrating experience, and we're sorry for the additional delay. We're talking to the company to see what we can do the expedite this process on our end -if we can get the OK to freight the books even without the paperwork - but I think at this point it's safe to say that we've been delayed on EU fulfillment.

We're very sorry about this, European backers. We know how frustrating it is to get your books last in the queue. At this point we still need to freight the books to Germany with cleared paperwork and then have them go from there. I think that puts us squarely at fulfilling the last of our orders after the holidays. 


Customer Service Emails

If you have issues with your Wildsea books, including missing items, packages, and damages, please email us at: [email protected]

It's typically taking us about 10 days to reply, as we're batching up tickets week by week.  Thank you again with your patience - we promise we will resolve any issues that may prop up, but please give us a little bit of time to sort through them as it's still largely a one man show (me, Ray) sorting this things out.  

If you have issues with your Wildsea Dice orders, including missing items and damages, please email Might Dog directly at: [email protected].

Might Dog is shipping orders directly from their facility in Michigan. Please contact them with any issues regarding dice. 

Character and Ship Pregens + Rules Summary

Want to play or introduce The Wildsea in a hurry? Here are some pregenerated Ships and Characters along with a Rules Summary to help you run your session.

These were created for use as part of a convention kit for demonstration games for Gen Con.  

We also created a packet that includes a summary of the rules in the form of the Firefly Folio (separated into three pages) and the Resources section of the rulebooks. 

Download the Pregen Characters here.

Download the Pregen Ships here.

Download the Rules Summary here.

You can also find these on our website along with the blank character and ship sheets and the Virtual Play Surface in case you need to download them for the future.


Wildsea Actual Play: Fallen Stars

Finally, to close out today we're releasing the next two episodes of the Wildsea Actual - Fallen Stars! 

Cast Introductions:

Episode 001:

Episode 002:

 (remastered) Ship Building

We'll be releasing two more episodes soon. It's been an absolute pleasure editing these - gotta say, the gameplay and emerging narrative is really, really good. Hopefully this will be a good demonstration on how to play The Wildsea useful for players new to this type fiction first game. 


----

That's it for today, folks! Again, we're really sorry to our European Backers about the delay in fulfillment. It really sucks, and we really underestimated what it would take. As far as what we've been spending our time on, both Felix and I are heading deep into Storm and Root production. I've been sourcing artists and scoping the project, along with talking to a couple of really interesting partners that we can hopefully announce soon. Felix has been designing when he can, but honestly the day job has been taking up a lot of his time. Seems like he'll have a lot more free time to work on The Wildsea soon which would be awesome. 

Anyway, here's to a happy holiday season from us. See you on the Discord and talk soon! 

- Ray 




The Wildsea Root Playtest is Here!
about 2 years ago – Sun, Oct 09, 2022 at 03:54:01 AM

Short and sweet today, people - the Root Playtest is now live (containing almost sixty pages of new material based around submersibles, and diving deeper than you really should).

The playtest contains a new bloodline, new origins and new posts, new hazards to combat, new leviathans, new options for turning your ship into a wildsea submersible and a new Pressure Gauge system to track the horrible weirdnesses that will inevitably befall crews heading into the depths. 

I'd love any feedback you have for me on this submersibles update, so hop across to the discord, leave a comment here or drop me an e-mail if you have things to say. And with that... Here's a link!

ROOT PLAYTEST LINK

(it's hosted on patreon, but this one is open to the public - no need to subscribe or pay, just swing by and download it :) )

Looking forward to your thoughts, and I hope you get some good games out of the new content. Thanks in advance, and see you on the wild waves!

... or under them, I suppose. 

- Felix

USA Shipping Addendum: Multiple Books (3+), Shipping Paid After 08/22
about 2 years ago – Thu, Oct 06, 2022 at 12:20:35 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

BOOKS! IN! HANDS!
about 2 years ago – Tue, Oct 04, 2022 at 04:14:23 AM

... For some of you, anyway, but for the others they're getting so close you should be able to taste them!


Hello Wildsailors, Felix here. 


September was a long old month, and a tiring one, but luckily for all involved the Wildsea news is overwhelmingly good. So I'm going to get the creative stuff out of the way, and then let Ray handle all the nuts and bolts - that's generally how we do things, and I see no reason to stop now! 


STORM AND ROOT PLAYTEST

The playtest document for airships and submersibles was internally scheduled for release last Friday, but I ended up coming down with a surprisingly nasty bout of flu that delayed it slightly. Luckily, when I say slightly, I really do mean slightly - it needs about a day or so more of piecing together (with some new rulesa nd some wonderful new art assets), so you'll get your next mini update either tomorrow or on monday that's pretty much just going to be a link to the playtest document. 


As with our other playtests it's massively cut-down in terms of what we're showing off early, and it's going to be *scrappy as all HELL* - back to first draft territory, which feels very odd to release after doing the big shiny book. But this is how projects happen, and hopefully you'll see it as a lovely reminder of the Wildsea Playtest B/C days, where things werer still in black and white and we hadn't quite decided on... well, anything. Aside from the trees.


We were prettyy confident about the trees. 


So yes, watch this space in the VERY near future for Storm and Root shenanigans. Or rather, Root shenanigans, as we're focusing on the Pressure and Submersible rules first. So, to whet your appetite for the next mini-update, here are a few visual spoilers...

Opening rough text for the Diver, art by Omercan Cirit
Mantid Bloodline experimentation, this one focusing on a delicate coral-coloured orchid mantis type (we're going to have to decide on eye placement at some point...)
A snippet of flavour text and in-process art from one of our new deeps-dwelling leviathans, the Howl Eternal (art by Shmeckerel)
A slice of the first working roughs of the Pressure rules, for crews that want to go Deeper Than They Should (TM)
A few aspects from the first working version of the Raveller, a new Post based on spirits and skins and silks

... That should be enough of that for now! In fact, it's time to talk about...


WHEN THE MOON HANGS LOW

Not a Wildsea thing, but something MADE by a Wildsea person. When The Moon Hangs Low is live on kickstarter, funding a print edition right now - it's written by Rob Leigh, who was the creator of the Kremich Surge reach in the Wildsea core book, and has art by Omercan Cirit (who you should all know by know :P ). So if weird horror is your thing, take a look at this and sling some money their way, they deserve it. In fact, I'll let Rob tell you about it himself...


When the Moon Hangs Low is a gothic action roleplaying game in which the players take on the mantle of hunters: people who have had a brief, traumatic encounter with the forces of darkness that has cursed them with an inescapable doom but also with strange, inhuman powers. Drawn to Harrowmire, a decaying city teetering on the edge of chaos, hunters are often all that stands between the citizens of the cursed city and the monsters that now haunt its streets.

Already a best-selling PDF, this Kickstarter aims to fund a printed edition filled with bespoke artwork by talented creators. Also included in the basic goal is an atmospheric soundtrack to accompany your expeditions into Harrowmire. There are a range of backer tiers, and a number of exciting stretch goals to add even more content to the book.

It's so strange seeing Omercan's artwork on non-Wildsea things, but it does make me smile :D

... AND OVER TO RAY FOR THE SHIPPING

Hey Everyone! So here's where we stand...


  •  Orders for the USA - we're just about wrapped with fulfilling these, with a couple of exceptions (see the space below). 
  •  Orders for UK - our books just undocked on 09/27/22. We're awaiting the big bad VAT and from there hopefully our books will get to our warehouses next week, and then shortly into your hands. ~2 weeks out.
  •  Orders for CANADA / AUSTRALASIA - due to shipping rates (all hail the Commonwealth?), we're shipping Canadian and Australasia orders out of the UK. These will go out the same time as the UK. ~2-3 weeks out. 
  •  Orders for EU - unfortunately, it's going to be a little bit longer for EU backers. We need to coordinate freight from UK to Germany, then go through the whole processing VAT bit once again, then once it's setup in our warehouse. ~4-6 weeks out. 

Missing Firefly Folio? 

A small number of backers who added on the Firefly Folio on BackerKit at a later time have been reporting they haven't been receiving their Folios along with their books - that's our bad! We consolidated the SKUs for Firefly Folio packages as they come wrapped together with the book, but the orders added on over the past couple of months were not consolidated.


If this applies to you, please email us directly at : [email protected] and we'll make sure to get you sorted.

Damaged Books / Missing Items ?

Similarly, if you have any damages or missing items, email us with pictures at: [email protected]


Dice?

Have you received your dice yet? Please let us know! We're shipping these out from Might Dog Games separately, and we don't have much info as to their progress. Let us know in the comments below and we'll give them a gentle nudge as well. 


Virtual Play Surface 2.0

Finally, to close out my portion, I'd like to introduce you to a fully functional Virtual Play Surface with all of the character and ship options programmed in! 


Grab the Virtual Play Surface 2.0 here. 

Thank you to MrFishy to help us close out this very important document. May you always be... fishy. And awesome. He's awesome. Very awesome. Thanks Fishy! 


CLOSING OUT THE MONTH - WATCH THIS SPACE

... And it's Felix again, with a reminder to keep your eyes glued to your inboxes for the Root Playtest in a day or two. The more feedback we get, the more games that get played, the more you let me know what you think, the better the game will be.


And a final personal thank you to everyone for their patience - it's been SO DAMN GOOD reading messages and seeing pictures on the Discord of people finally having their books in hands, and there'll be a lot more of you soon. even better is that despite the odd bit of shipping damage or transit-related problem, people seem overwhelmingly happy with how the book turned out. 


And that's the best thing I could possibly have asked for. 


So thanks, people. You're a great bunch. 


Speak to you again in a few days.


- Felix